Best Grand Theft Auto V settings for the NVIDIA GTX 1630 (4GB) (2026)
On a NVIDIA GTX 1630 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Grand Theft Auto V runs at roughly 64 FPS at 1080p with our optimized settings — up from about 28FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GTX 1630 (4GB) is a entry-level graphics card with 4GB of VRAM, and Grand Theft Auto V is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 64 FPS with FrameCoach's optimized settings, a clear jump from roughly 28 FPS with everything on High.
Across resolutions you can expect around 64 FPS at 1080p and 58 FPS at 1440p, dropping to roughly 33 FPS at 4K. Grand Theft Auto V offers ray tracing, but the NVIDIA GTX 1630 (4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 28 | 64 |
| 1440p | 17 | 58 |
| 4K | 9 | 33 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GTX 1630 (4GB) run Grand Theft Auto V? See the verdict →
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What FPS does the NVIDIA GTX 1630 (4GB) get in Grand Theft Auto V?
With FrameCoach's optimized balanced settings, the NVIDIA GTX 1630 (4GB) averages around 64 FPS at 1080p in Grand Theft Auto V — up from about 28 FPS with everything on High.
Can the NVIDIA GTX 1630 (4GB) run Grand Theft Auto V at 1440p?
At 1440p with optimized settings, the NVIDIA GTX 1630 (4GB) averages roughly 58 FPS in Grand Theft Auto V; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Grand Theft Auto V settings for the NVIDIA GTX 1630 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Grass Quality and MSAA down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.