Best Rocket League settings for the NVIDIA GT 1030 (GDDR5) (2026)
On a NVIDIA GT 1030 (GDDR5) (paired with a balanced Intel Core i5-8600K-class CPU), Rocket League runs at roughly 39 FPS at 1080p with our optimized settings — up from about 28FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA GT 1030 (GDDR5) is a entry-level graphics card with 2GB of VRAM, and Rocket League is a lightweight, high-frame-rate esports title. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 39 FPS with FrameCoach's optimized settings, a clear jump from roughly 28 FPS with everything on High.
Across resolutions you can expect around 39 FPS at 1080p and 24 FPS at 1440p, dropping to roughly 13 FPS at 4K. Rocket League doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 28 | 39 |
| 1440p | 17 | 24 |
| 4K | 10 | 13 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA GT 1030 (GDDR5) run Rocket League? See the verdict →
- Cyberpunk 2077 on NVIDIA GT 1030 (GDDR5) →
- Fortnite on NVIDIA GT 1030 (GDDR5) →
- Counter-Strike 2 on NVIDIA GT 1030 (GDDR5) →
- Call of Duty: Warzone on NVIDIA GT 1030 (GDDR5) →
- Elden Ring on NVIDIA GT 1030 (GDDR5) →
- Baldur’s Gate 3 on NVIDIA GT 1030 (GDDR5) →
- Starfield on NVIDIA GT 1030 (GDDR5) →
- Marvel Rivals on NVIDIA GT 1030 (GDDR5) →
What FPS does the NVIDIA GT 1030 (GDDR5) get in Rocket League?
With FrameCoach's optimized balanced settings, the NVIDIA GT 1030 (GDDR5) averages around 39 FPS at 1080p in Rocket League — up from about 28 FPS with everything on High.
Can the NVIDIA GT 1030 (GDDR5) run Rocket League at 1440p?
At 1440p with optimized settings, the NVIDIA GT 1030 (GDDR5) averages roughly 24 FPS in Rocket League; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Rocket League settings for the NVIDIA GT 1030 (GDDR5)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Render Detail and High Quality Shaders down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.