All setups NVIDIA GeForce MX130 (laptop)No Man’s Sky

Best No Man’s Sky settings for the NVIDIA GeForce MX130 (laptop) (2026)

On a NVIDIA GeForce MX130 (laptop) (paired with a balanced Intel Core i5-8600K-class CPU), No Man’s Sky runs at roughly 17 FPS at 1080p with our optimized settings — up from about 8FPS with everything maxed. Here's the configuration and what each setting costs.

The NVIDIA GeForce MX130 (laptop) is a entry-level graphics card with 2GB of VRAM, and No Man’s Sky is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 17 FPS with FrameCoach's optimized settings, a clear jump from roughly 8 FPS with everything on High.

Across resolutions you can expect around 17 FPS at 1080p and 10 FPS at 1440p, dropping to roughly 6 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p817
1440p510
4K36
💡 No Man’s Sky: Very well-optimised - runs smoothly on modest hardware.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
No Man's Sky supports DLSS, FSR and XeSS. A free FPS boost on a very well-optimised game - enable it first.
Shadow DetailLow+9% FPS
Shadow resolution and range across planets. High is the value pick over Ultra.
ReflectionsOff+7% FPS
Reflections on water and shiny surfaces. Medium is plenty.
Volumetric EffectsLow+7% FPS
Clouds, fog, weather and light shafts. Medium is an easy win.
Terrain TessellationOff+6% FPS
Adds real geometric depth to planet terrain. Low is a solid saving.
Planet QualityLow+6% FPS
Generation detail - terrain and object density on planets. High looks great; drop for frames.
Post ProcessingLow+4% FPS
Combined bloom, sun shafts, motion blur, depth of field and vignette. Set to taste.
Texture QualityUltra-1% FPS
Surface sharpness - cheap on FPS if it fits your VRAM.
GTAOStandardbaseline
Ground-truth ambient occlusion - contact shadows on surfaces. Standard is the performance pick.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the NVIDIA GeForce MX130 (laptop) run No Man’s Sky? See the verdict →

No Man’s Sky on other GPUs
Other games on the NVIDIA GeForce MX130 (laptop)
Frequently asked

What FPS does the NVIDIA GeForce MX130 (laptop) get in No Man’s Sky?

With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX130 (laptop) averages around 17 FPS at 1080p in No Man’s Sky — up from about 8 FPS with everything on High.

Can the NVIDIA GeForce MX130 (laptop) run No Man’s Sky at 1440p?

At 1440p with optimized settings, the NVIDIA GeForce MX130 (laptop) averages roughly 10 FPS in No Man’s Sky; turn on upscaling or aim for a locked 60 for the best feel.

What are the best No Man’s Sky settings for the NVIDIA GeForce MX130 (laptop)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Detail and Reflections down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.