All setups Intel UHD 770 (desktop 12th/13th Gen)God of War Ragnarök

Best God of War Ragnarök settings for the Intel UHD 770 (desktop 12th/13th Gen) (2026)

On a Intel UHD 770 (desktop 12th/13th Gen) (paired with a balanced Intel Core i5-8600K-class CPU), God of War Ragnarök runs at roughly 24 FPS at 1080p with our optimized settings — up from about 10FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel UHD 770 (desktop 12th/13th Gen) is a entry-level graphics card with 2GB of VRAM, and God of War Ragnarök is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 24 FPS with FrameCoach's optimized settings, a clear jump from roughly 10 FPS with everything on High.

Across resolutions you can expect around 24 FPS at 1080p and 14 FPS at 1440p, dropping to roughly 8 FPS at 4K. God of War Ragnarök offers ray tracing, but the Intel UHD 770 (desktop 12th/13th Gen) isn't built for it, so we leave it off. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p1024
1440p614
4K38
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
God of War Ragnarok supports DLSS, FSR and XeSS. A well-optimised port but demanding at 4K - upscaling is the biggest single gain.
Ray TracingOffsaves FPS
Ray-traced shadows and reflections - prettier but costs around 15-25 percent FPS. Keep Off unless you have headroom.
Shadow QualityLow+10% FPS
Shadow resolution and range. High is the sweet spot - Ultra adds little for a real cost.
Reflection QualityLow+8% FPS
Surface and water reflections. Moderate cost; High is fine for most scenes.
Atmospherics QualityLow+7% FPS
Fog, mist and god-rays. A solid FPS saving with little visible loss.
Model QualityLow+7% FPS
Character and world geometry detail. High looks great without the Ultra cost.
Ambient OcclusionLow+6% FPS
Soft contact shadows. Medium is plenty for gameplay clarity.
Anti-AliasingOff+4% FPS
Edge smoothing. Medium/High keeps the image clean cheaply.
Depth of Field / Motion BlurOff+2% FPS
Cinematic post-processing bundle. Nearly free; set to taste.
Texture QualityUltra-1% FPS
Surface sharpness. Cheap if it fits your VRAM - keep it High on 8GB+ cards.
Anisotropic Filtering16xbaseline
Keeps angled surfaces sharp - effectively free, use 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel UHD 770 (desktop 12th/13th Gen) run God of War Ragnarök? See the verdict →

God of War Ragnarök on other GPUs
Other games on the Intel UHD 770 (desktop 12th/13th Gen)
Frequently asked

What FPS does the Intel UHD 770 (desktop 12th/13th Gen) get in God of War Ragnarök?

With FrameCoach's optimized balanced settings, the Intel UHD 770 (desktop 12th/13th Gen) averages around 24 FPS at 1080p in God of War Ragnarök — up from about 10 FPS with everything on High.

Can the Intel UHD 770 (desktop 12th/13th Gen) run God of War Ragnarök at 1440p?

At 1440p with optimized settings, the Intel UHD 770 (desktop 12th/13th Gen) averages roughly 14 FPS in God of War Ragnarök; turn on upscaling or aim for a locked 60 for the best feel.

What are the best God of War Ragnarök settings for the Intel UHD 770 (desktop 12th/13th Gen)?

Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Reflection Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.