All setups Intel HD Graphics 4000 (Ivy Bridge iGPU)Tom Clancy’s Ghost Recon Wildlands

Best Tom Clancy’s Ghost Recon Wildlands settings for the Intel HD Graphics 4000 (Ivy Bridge iGPU) (2026)

On a Intel HD Graphics 4000 (Ivy Bridge iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Tom Clancy’s Ghost Recon Wildlands runs at roughly 7 FPS at 1080p with our optimized settings — up from about 2FPS with everything maxed. Here's the configuration and what each setting costs.

The Intel HD Graphics 4000 (Ivy Bridge iGPU) is a entry-level graphics card with 2GB of VRAM, and Tom Clancy’s Ghost Recon Wildlands is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 7 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.

Across resolutions you can expect around 7 FPS at 1080p and 4 FPS at 1440p, dropping to roughly 2 FPS at 4K. With only 2GB of VRAM, keep textures a notch below max in Tom Clancy’s Ghost Recon Wildlands at higher resolutions to avoid stutter. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p27
1440p14
4K12
💡 Tom Clancy’s Ghost Recon Wildlands: Godrays is the single heaviest setting — drop it from Ultra first for a big free gain.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
Wildlands predates DLSS/FSR, but its render-scale slider is the biggest GPU lever — drop below 100% for a strong FPS gain at some sharpness cost.
Godrays QualityOff+20% FPS
Volumetric sun shafts through clouds and trees — notoriously the heaviest setting in Wildlands. High to Medium is a large free FPS gain.
Shadow QualityLow+13% FPS
Shadow resolution and draw distance across the huge open world. High is a big saving over Ultra.
Terrain QualityLow+10% FPS
Tessellation and detail of the ground and mountains. Ultra is costly for little gain over High.
Objects / Vegetation DetailLow+9% FPS
Density and draw distance of grass, trees and world objects across Bolivia. Medium/High smooths flying and driving.
Turf EffectsOff+7% FPS
Individually simulated grass blades that react to the player — a real cost. Off is a safe FPS win.
Ambient OcclusionOff+6% FPS
Soft contact shading. HBAO+ is the sensible middle; Ultra costs more for a subtle gain.
Anti-AliasingOff+5% FPS
Edge smoothing. SMAA is a clean, cheap default; TXAA is softer and slightly heavier.
Texture QualityUltra-1% FPS
Surface sharpness — nearly free if it fits your VRAM. High for 6GB cards, Ultra for 8GB+.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Tom Clancy’s Ghost Recon Wildlands? See the verdict →

Tom Clancy’s Ghost Recon Wildlands on other GPUs
Other games on the Intel HD Graphics 4000 (Ivy Bridge iGPU)
Frequently asked

What FPS does the Intel HD Graphics 4000 (Ivy Bridge iGPU) get in Tom Clancy’s Ghost Recon Wildlands?

With FrameCoach's optimized balanced settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages around 7 FPS at 1080p in Tom Clancy’s Ghost Recon Wildlands — up from about 2 FPS with everything on High.

Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Tom Clancy’s Ghost Recon Wildlands at 1440p?

At 1440p with optimized settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages roughly 4 FPS in Tom Clancy’s Ghost Recon Wildlands; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Tom Clancy’s Ghost Recon Wildlands settings for the Intel HD Graphics 4000 (Ivy Bridge iGPU)?

Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Godrays Quality and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.