Best Returnal settings for the Intel Arc B580 (2026)
On a Intel Arc B580 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Returnal runs at roughly 102 FPS at 1080p with our optimized settings — up from about 103FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc B580 is a mainstream 1080p graphics card with 12GB of VRAM, and Returnal is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 102 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 102 FPS at 1080p and 61 FPS at 1440p, dropping to roughly 61 FPS at 4K. Returnal supports ray tracing and the Intel Arc B580 can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 103 | 102 |
| 1440p | 62 | 61 |
| 4K | 35 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc B580 run Returnal? See the verdict →
What FPS does the Intel Arc B580 get in Returnal?
With FrameCoach's optimized balanced settings, the Intel Arc B580 averages around 102 FPS at 1080p in Returnal — up from about 103 FPS with everything on High.
Can the Intel Arc B580 run Returnal at 1440p?
At 1440p with optimized settings, the Intel Arc B580 averages roughly 61 FPS in Returnal — a smooth experience.
What are the best Returnal settings for the Intel Arc B580?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Particle Quality and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.