Best Cities: Skylines II settings for the Intel Arc B570 (2026)
On a Intel Arc B570 (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Cities: Skylines II runs at roughly 84 FPS at 1080p with our optimized settings — up from about 84FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc B570 is a mainstream 1080p graphics card with 10GB of VRAM, and Cities: Skylines II is a demanding, graphically heavy game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 84 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 84 FPS at 1080p and 68 FPS at 1440p, dropping to roughly 61 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 84 | 84 |
| 1440p | 50 | 68 |
| 4K | 29 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc B570 run Cities: Skylines II? See the verdict →
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- Cities: Skylines II on NVIDIA RTX 4070 →
- Cities: Skylines II on NVIDIA RTX 4060 Ti →
- Cities: Skylines II on NVIDIA RTX 4070 Super →
- Cities: Skylines II on NVIDIA RTX 5070 →
- Cities: Skylines II on NVIDIA RTX 5060 →
- Cities: Skylines II on NVIDIA RTX 3060 (12GB) →
- Cities: Skylines II on NVIDIA RTX 3070 →
What FPS does the Intel Arc B570 get in Cities: Skylines II?
With FrameCoach's optimized balanced settings, the Intel Arc B570 averages around 84 FPS at 1080p in Cities: Skylines II — up from about 84 FPS with everything on High.
Can the Intel Arc B570 run Cities: Skylines II at 1440p?
At 1440p with optimized settings, the Intel Arc B570 averages roughly 68 FPS in Cities: Skylines II — a smooth experience.
What are the best Cities: Skylines II settings for the Intel Arc B570?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Volumetrics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.