Best Sid Meier’s Civilization VII settings for the Intel Arc A770 (16GB) (2026)
On a Intel Arc A770 (16GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Sid Meier’s Civilization VII runs at roughly 126 FPS at 1080p with our optimized settings — up from about 126FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A770 (16GB) is a mainstream 1080p graphics card with 16GB of VRAM, and Sid Meier’s Civilization VII is a relatively light game to run. Paired with the Intel Core i5-13500H (laptop), it flies at 1080p — about 126 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 126 FPS at 1080p and 92 FPS at 1440p, dropping to roughly 71 FPS at 4K. Its 16GB of VRAM is plenty for Sid Meier’s Civilization VII, so textures can stay maxed. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 126 | 126 |
| 1440p | 93 | 92 |
| 4K | 53 | 71 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc A770 (16GB) run Sid Meier’s Civilization VII? See the verdict →
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What FPS does the Intel Arc A770 (16GB) get in Sid Meier’s Civilization VII?
With FrameCoach's optimized balanced settings, the Intel Arc A770 (16GB) averages around 126 FPS at 1080p in Sid Meier’s Civilization VII — up from about 126 FPS with everything on High. Note that a Intel Core i5-13500H (laptop)-class CPU can cap it near 126 FPS here.
Can the Intel Arc A770 (16GB) run Sid Meier’s Civilization VII at 1440p?
At 1440p with optimized settings, the Intel Arc A770 (16GB) averages roughly 92 FPS in Sid Meier’s Civilization VII — a smooth experience.
What are the best Sid Meier’s Civilization VII settings for the Intel Arc A770 (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Terrain Detail down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.