Best Ghost of Tsushima settings for the Intel Arc A770 (16GB) (2026)
On a Intel Arc A770 (16GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Ghost of Tsushima runs at roughly 96 FPS at 1080p with our optimized settings — up from about 97FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A770 (16GB) is a mainstream 1080p graphics card with 16GB of VRAM, and Ghost of Tsushima is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs great at 1080p — about 96 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 96 FPS at 1080p and 78 FPS at 1440p, dropping to roughly 61 FPS at 4K. Its 16GB of VRAM is plenty for Ghost of Tsushima, so textures can stay maxed. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 97 | 96 |
| 1440p | 58 | 78 |
| 4K | 33 | 61 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the Intel Arc A770 (16GB) run Ghost of Tsushima? See the verdict →
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What FPS does the Intel Arc A770 (16GB) get in Ghost of Tsushima?
With FrameCoach's optimized balanced settings, the Intel Arc A770 (16GB) averages around 96 FPS at 1080p in Ghost of Tsushima — up from about 97 FPS with everything on High.
Can the Intel Arc A770 (16GB) run Ghost of Tsushima at 1440p?
At 1440p with optimized settings, the Intel Arc A770 (16GB) averages roughly 78 FPS in Ghost of Tsushima — a smooth experience.
What are the best Ghost of Tsushima settings for the Intel Arc A770 (16GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Foliage Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.