Best Squad settings for the Intel Arc A370M (laptop, 4GB) (2026)
On a Intel Arc A370M (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Squad runs at roughly 61 FPS at 1080p with our optimized settings — up from about 36FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A370M (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Squad is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPSwith FrameCoach's optimized settings, a clear jump from roughly 36 FPS with everything on High.
Across resolutions you can expect around 61 FPS at 1080p and 57 FPS at 1440p, dropping to roughly 33 FPS at 4K. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
Resolution
All-High FPS
Optimized FPS
1080p
36
61
1440p
22
57
4K
12
33
💡 Squad: 100-player Unreal Engine 5 mil-sim - heavily CPU-bound in big battles; upscaling helps the GPU side but won't fix a CPU limit.
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — XeSSBalanced+55% FPS
Squad’s UE5 build supports TSR, DLSS and FSR. The biggest GPU-side FPS gain — but note that on full 100-player servers your CPU is often the real limit.
Shadow QualityMedium+6% FPS
Shadow resolution and range over wide open ground. High is a big saving over Epic with little visible difference at combat distances.
Effects QualityMedium+4% FPS
Smoke, explosions and muzzle flash. Smoke in particular tanks FPS in firefights — lowering it keeps you steady when it matters.
Texture QualityEpic-1% FPS
Surface detail — nearly free if it fits your VRAM. On 8GB cards keep it at High rather than Epic.
View DistanceHighbaseline
How far terrain, vehicles and players render across these huge maps. The heaviest setting, and it leans on your CPU too — lowering it helps most in big battles.
Foliage QualityHighbaseline
Density of grass and bushes. Costly on FPS — and many competitive players lower it anyway, since tall grass at lower settings stops hiding enemies.
Post ProcessingHighbaseline
Bloom, depth of field and lens effects. Low is a clean, cheap win and arguably gives a clearer competitive image.
Ambient OcclusionHighbaseline
Soft contact shadows in corners and under objects. Subtle outdoors — a safe thing to lower.
Anti-AliasingMediumbaseline
Smooths jagged edges. Cheap; lower it a notch if you need a few extra frames.
Anisotropic Filtering16xbaseline
Keeps ground textures sharp into the distance. Effectively free — leave it at 16x.
What FPS does the Intel Arc A370M (laptop, 4GB) get in Squad?
With FrameCoach's optimized balanced settings, the Intel Arc A370M (laptop, 4GB) averages around 61 FPS at 1080p in Squad — up from about 36 FPS with everything on High.
Can the Intel Arc A370M (laptop, 4GB) run Squad at 1440p?
At 1440p with optimized settings, the Intel Arc A370M (laptop, 4GB) averages roughly 57 FPS in Squad; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Squad settings for the Intel Arc A370M (laptop, 4GB)?
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.