On a Intel Arc A370M (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Metro Exodus Enhanced Edition runs at roughly 62 FPS at 1080p with our optimized settings — up from about 30FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A370M (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Metro Exodus Enhanced Edition is a demanding, graphically heavy game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 62 FPSwith FrameCoach's optimized settings, a clear jump from roughly 30 FPS with everything on High.
Across resolutions you can expect around 62 FPS at 1080p and 37 FPS at 1440p, dropping to roughly 21 FPS at 4K. Metro Exodus Enhanced Edition supports ray tracing and the Intel Arc A370M (laptop, 4GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 4GB of VRAM, keep textures a notch below max in Metro Exodus Enhanced Edition at higher resolutions to avoid stutter. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 30 | 62 |
| 1440p | 18 | 37 |
| 4K | 10 | 21 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the Intel Arc A370M (laptop, 4GB) averages around 62 FPS at 1080p in Metro Exodus Enhanced Edition — up from about 30 FPS with everything on High.
At 1440p with optimized settings, the Intel Arc A370M (laptop, 4GB) averages roughly 37 FPS in Metro Exodus Enhanced Edition; turn on upscaling or aim for a locked 60 for the best feel.
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Ray-Traced Reflections and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.