On a Intel Arc A370M (laptop, 4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Lords of the Fallen (2023) runs at roughly 60 FPS at 1080p with our optimized settings — up from about 26FPS with everything maxed. Here's the configuration and what each setting costs.
The Intel Arc A370M (laptop, 4GB) is a entry-level graphics card with 4GB of VRAM, and Lords of the Fallen (2023) is a one of the most punishing games to run on PC. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 60 FPSwith FrameCoach's optimized settings, a clear jump from roughly 26 FPS with everything on High.
Across resolutions you can expect around 60 FPS at 1080p and 40 FPS at 1440p, dropping to roughly 22 FPS at 4K. Lords of the Fallen (2023) supports ray tracing and the Intel Arc A370M (laptop, 4GB) can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. With only 4GB of VRAM, keep textures a notch below max in Lords of the Fallen (2023) at higher resolutions to avoid stutter. The biggest free win is XeSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 26 | 60 |
| 1440p | 16 | 40 |
| 4K | 9 | 22 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the Intel Arc A370M (laptop, 4GB) averages around 60 FPS at 1080p in Lords of the Fallen (2023) — up from about 26 FPS with everything on High.
At 1440p with optimized settings, the Intel Arc A370M (laptop, 4GB) averages roughly 40 FPS in Lords of the Fallen (2023); turn on upscaling or aim for a locked 60 for the best feel.
Turn on XeSS (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination (Lumen) and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.