All setups AMD RX 9070 XTOnce Human

Best Once Human settings for the AMD RX 9070 XT (2026)

On a AMD RX 9070 XT (paired with a balanced AMD Ryzen 7 9700X-class CPU), Once Human runs at roughly 67 FPS at 4K with our optimized settings — up from about 68FPS with everything maxed. Here's the configuration and what each setting costs.

ResolutionAll-High FPSOptimized FPS
1080p225222
1440p135133
4K6867
Recommended settings
Upscaling — FSROff
Once Human (Unreal Engine 4) supports DLSS and FSR. A free FPS boost - enable it first.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.
Shadow QualityHighbaseline
Shadow resolution and range. High is the value pick over Ultra.
Effects QualityHighbaseline
Gunfire and monster effects - heavy in the open-world survival fights. Lowering smooths busy moments.
Foliage QualityHighbaseline
Plant density across the post-apocalyptic world. A real cost outdoors.
View DistanceHighbaseline
How far detail renders. High is a clean trade.
Reflection QualityMediumbaseline
Reflections on water. Medium is plenty.
Post ProcessingHighbaseline
Bloom and depth of field. Cheap; set to taste.
Anti-AliasingHighbaseline
Edge smoothing. Medium keeps the image clean cheaply.

⚡ Fine-tune this for your exact CPU & target FPS →

Once Human on other GPUs
Other games on the AMD RX 9070 XT
Frequently asked

What FPS does the AMD RX 9070 XT get in Once Human?

With FrameCoach's optimized balanced settings, the AMD RX 9070 XT averages around 67 FPS at 4K in Once Human — up from about 68 FPS with everything on High.

Can the AMD RX 9070 XT run Once Human at 1440p?

At 1440p with optimized settings, the AMD RX 9070 XT averages roughly 133 FPS in Once Human — a smooth experience.

What are the best Once Human settings for the AMD RX 9070 XT?

Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.