Best ARC Raiders settings for the AMD RX 6950 XT (2026)
On a AMD RX 6950 XT (paired with a balanced Intel Core i9-12900F-class CPU), ARC Raiders runs at roughly 81 FPS at 1440p with our optimized settings — up from about 82FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 6950 XT is a high-end graphics card with 16GB of VRAM, and ARC Raiders is a demanding, graphically heavy game. Paired with the Intel Core i9-12900F, it runs well at 1440p — about 81 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 131 FPS at 1080p and 81 FPS at 1440p, dropping to roughly 62 FPS at 4K. ARC Raiders supports ray tracing and the AMD RX 6950 XT can technically run it, but it's the single most expensive option here — we keep it off to hit a smooth frame rate and suggest turning it on only if you have frames to spare. Its 16GB of VRAM is plenty for ARC Raiders, so textures can stay maxed. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 131 | 131 |
| 1440p | 82 | 81 |
| 4K | 46 | 62 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 6950 XT run ARC Raiders? See the verdict →
What FPS does the AMD RX 6950 XT get in ARC Raiders?
With FrameCoach's optimized balanced settings, the AMD RX 6950 XT averages around 81 FPS at 1440p in ARC Raiders — up from about 82 FPS with everything on High.
Can the AMD RX 6950 XT run ARC Raiders at 1440p?
At 1440p with optimized settings, the AMD RX 6950 XT averages roughly 81 FPS in ARC Raiders — a smooth experience.
What are the best ARC Raiders settings for the AMD RX 6950 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like View Distance and Shadows down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.