Best Marvel’s Spider-Man Remastered settings for the AMD RX 5600 XT (2026)
On a AMD RX 5600 XT (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Marvel’s Spider-Man Remastered runs at roughly 76 FPS at 1080p with our optimized settings — up from about 77FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 5600 XT is a mainstream 1080p graphics card with 6GB of VRAM, and Marvel’s Spider-Man Remastered is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 76 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 76 FPS at 1080p and 63 FPS at 1440p, dropping to roughly 56 FPS at 4K. Marvel’s Spider-Man Remastered offers ray tracing, but the AMD RX 5600 XT isn't built for it, so we leave it off. With only 6GB of VRAM, keep textures a notch below max in Marvel’s Spider-Man Remastered at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 77 | 76 |
| 1440p | 46 | 63 |
| 4K | 26 | 56 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 5600 XT run Marvel’s Spider-Man Remastered? See the verdict →
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What FPS does the AMD RX 5600 XT get in Marvel’s Spider-Man Remastered?
With FrameCoach's optimized balanced settings, the AMD RX 5600 XT averages around 76 FPS at 1080p in Marvel’s Spider-Man Remastered — up from about 77 FPS with everything on High.
Can the AMD RX 5600 XT run Marvel’s Spider-Man Remastered at 1440p?
At 1440p with optimized settings, the AMD RX 5600 XT averages roughly 63 FPS in Marvel’s Spider-Man Remastered — a smooth experience.
What are the best Marvel’s Spider-Man Remastered settings for the AMD RX 5600 XT?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Traffic & Crowd Density and Shadow Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.