Best Deliver Us Mars settings for the AMD RX 460 (4GB) (2026)
On a AMD RX 460 (4GB) (paired with a balanced Intel Core i5-8600K-class CPU), Deliver Us Mars runs at roughly 49 FPS at 1080p with our optimized settings — up from about 23FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD RX 460 (4GB) is a entry-level graphics card with 4GB of VRAM, and Deliver Us Mars is a moderately demanding game. Paired with the Intel Core i5-8600K, it is playable at 1080p — about 49 FPS with FrameCoach's optimized settings, a clear jump from roughly 23 FPS with everything on High.
Across resolutions you can expect around 49 FPS at 1080p and 30 FPS at 1440p, dropping to roughly 17 FPS at 4K. Deliver Us Mars offers ray tracing, but the AMD RX 460 (4GB) isn't built for it, so we leave it off. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 23 | 49 |
| 1440p | 14 | 30 |
| 4K | 8 | 17 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD RX 460 (4GB) run Deliver Us Mars? See the verdict →
- Deliver Us Mars on NVIDIA RTX 4060 →
- Deliver Us Mars on NVIDIA RTX 4070 →
- Deliver Us Mars on NVIDIA RTX 4060 Ti →
- Deliver Us Mars on NVIDIA RTX 4070 Super →
- Deliver Us Mars on NVIDIA RTX 5070 →
- Deliver Us Mars on NVIDIA RTX 5060 →
- Deliver Us Mars on NVIDIA RTX 3060 (12GB) →
- Deliver Us Mars on NVIDIA RTX 3070 →
What FPS does the AMD RX 460 (4GB) get in Deliver Us Mars?
With FrameCoach's optimized balanced settings, the AMD RX 460 (4GB) averages around 49 FPS at 1080p in Deliver Us Mars — up from about 23 FPS with everything on High.
Can the AMD RX 460 (4GB) run Deliver Us Mars at 1440p?
At 1440p with optimized settings, the AMD RX 460 (4GB) averages roughly 30 FPS in Deliver Us Mars; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Deliver Us Mars settings for the AMD RX 460 (4GB)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Effects Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.