All setups AMD Radeon Vega 8 (iGPU)The Elder Scrolls IV: Oblivion Remastered

Best The Elder Scrolls IV: Oblivion Remastered settings for the AMD Radeon Vega 8 (iGPU) (2026)

On a AMD Radeon Vega 8 (iGPU) (paired with a balanced AMD Ryzen 3 3300X-class CPU), The Elder Scrolls IV: Oblivion Remastered runs at roughly 22 FPS at 1080p with our optimized settings — up from about 9FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD Radeon Vega 8 (iGPU) is a entry-level graphics card with 2GB of VRAM, and The Elder Scrolls IV: Oblivion Remastered is a one of the most punishing games to run on PC. Paired with the AMD Ryzen 3 3300X, it is a real challenge at 1080p — about 22 FPSwith FrameCoach's optimized settings, a clear jump from roughly 9 FPS with everything on High.

Across resolutions you can expect around 22 FPS at 1080p and 14 FPS at 1440p, dropping to roughly 8 FPS at 4K. The Elder Scrolls IV: Oblivion Remastered offers ray tracing, but the AMD Radeon Vega 8 (iGPU) isn't built for it, so we leave it off. With only 2GB of VRAM, keep textures a notch below max in The Elder Scrolls IV: Oblivion Remastered at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p922
1440p514
4K38
💡 The Elder Scrolls IV: Oblivion Remastered: UE5 rendering over the original engine - prone to traversal stutter; upscaling helps a lot.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Oblivion Remastered (Unreal Engine 5 rendering) supports DLSS, FSR and XeSS plus Frame Generation. Basically required for a smooth experience.
Hardware Lumen (Ray Tracing)Offsaves FPS
Switches Lumen lighting from software to hardware ray tracing - nicer reflections but a big cost. Keep Off for high FPS.
Global IlluminationLow+12% FPS
Software Lumen bounce lighting - the heaviest non-RT setting. High over Ultra frees real FPS.
Shadow QualityLow+10% FPS
Shadow resolution and range. High is the value pick.
Foliage QualityLow+8% FPS
Grass and tree density across Cyrodiil - a real cost in the open wilderness.
View DistanceLow+6% FPS
How far detail renders - partly CPU-bound. Lower it if towns stutter.
Effects QualityLow+5% FPS
Magic and combat effects. Lowering smooths busy fights.
Post ProcessingLow+5% FPS
Bloom and depth of field. Cheap; set to taste.
Anti-AliasingLow+4% FPS
Edge smoothing. Medium/High keeps things clean cheaply.
Texture QualityUltra-1% FPS
Surface sharpness - cheap if it fits your VRAM.

⚡ Fine-tune this for your exact CPU & target FPS →

The Elder Scrolls IV: Oblivion Remastered on other GPUs
Other games on the AMD Radeon Vega 8 (iGPU)
Frequently asked

What FPS does the AMD Radeon Vega 8 (iGPU) get in The Elder Scrolls IV: Oblivion Remastered?

With FrameCoach's optimized balanced settings, the AMD Radeon Vega 8 (iGPU) averages around 22 FPS at 1080p in The Elder Scrolls IV: Oblivion Remastered — up from about 9 FPS with everything on High.

Can the AMD Radeon Vega 8 (iGPU) run The Elder Scrolls IV: Oblivion Remastered at 1440p?

At 1440p with optimized settings, the AMD Radeon Vega 8 (iGPU) averages roughly 14 FPS in The Elder Scrolls IV: Oblivion Remastered; turn on upscaling or aim for a locked 60 for the best feel.

What are the best The Elder Scrolls IV: Oblivion Remastered settings for the AMD Radeon Vega 8 (iGPU)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Global Illumination and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.