All setups AMD Radeon Vega 6 (iGPU)Squad

Best Squad settings for the AMD Radeon Vega 6 (iGPU) (2026)

On a AMD Radeon Vega 6 (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Squad runs at roughly 28 FPS at 1080p with our optimized settings — up from about 10FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD Radeon Vega 6 (iGPU) is a entry-level graphics card with 2GB of VRAM, and Squad is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 28 FPSwith FrameCoach's optimized settings, a clear jump from roughly 10 FPS with everything on High.

Across resolutions you can expect around 28 FPS at 1080p and 17 FPS at 1440p, dropping to roughly 9 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p1028
1440p617
4K49
💡 Squad: 100-player Unreal Engine 5 mil-sim - heavily CPU-bound in big battles; upscaling helps the GPU side but won't fix a CPU limit.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Squad’s UE5 build supports TSR, DLSS and FSR. The biggest GPU-side FPS gain — but note that on full 100-player servers your CPU is often the real limit.
View DistanceLow+14% FPS
How far terrain, vehicles and players render across these huge maps. The heaviest setting, and it leans on your CPU too — lowering it helps most in big battles.
Shadow QualityLow+12% FPS
Shadow resolution and range over wide open ground. High is a big saving over Epic with little visible difference at combat distances.
Foliage QualityLow+10% FPS
Density of grass and bushes. Costly on FPS — and many competitive players lower it anyway, since tall grass at lower settings stops hiding enemies.
Effects QualityLow+8% FPS
Smoke, explosions and muzzle flash. Smoke in particular tanks FPS in firefights — lowering it keeps you steady when it matters.
Post ProcessingLow+6% FPS
Bloom, depth of field and lens effects. Low is a clean, cheap win and arguably gives a clearer competitive image.
Ambient OcclusionOff+5% FPS
Soft contact shadows in corners and under objects. Subtle outdoors — a safe thing to lower.
Anti-AliasingLow+3% FPS
Smooths jagged edges. Cheap; lower it a notch if you need a few extra frames.
Texture QualityEpic-1% FPS
Surface detail — nearly free if it fits your VRAM. On 8GB cards keep it at High rather than Epic.
Anisotropic Filtering16xbaseline
Keeps ground textures sharp into the distance. Effectively free — leave it at 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

Squad on other GPUs
Other games on the AMD Radeon Vega 6 (iGPU)
Frequently asked

What FPS does the AMD Radeon Vega 6 (iGPU) get in Squad?

With FrameCoach's optimized balanced settings, the AMD Radeon Vega 6 (iGPU) averages around 28 FPS at 1080p in Squad — up from about 10 FPS with everything on High.

Can the AMD Radeon Vega 6 (iGPU) run Squad at 1440p?

At 1440p with optimized settings, the AMD Radeon Vega 6 (iGPU) averages roughly 17 FPS in Squad; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Squad settings for the AMD Radeon Vega 6 (iGPU)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like View Distance and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.