Best Elden Ring settings for the AMD Radeon Vega 6 (iGPU) (2026)
On a AMD Radeon Vega 6 (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Elden Ring runs at roughly 26 FPS at 1080p with our optimized settings — up from about 12FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 6 (iGPU) is a entry-level graphics card with 2GB of VRAM, and Elden Ring is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 26 FPSwith FrameCoach's optimized settings, a clear jump from roughly 12 FPS with everything on High.
Across resolutions you can expect around 26 FPS at 1080p and 15 FPS at 1440p, dropping to roughly 9 FPS at 4K. Elden Ring offers ray tracing, but the AMD Radeon Vega 6 (iGPU) isn't built for it, so we leave it off. Elden Ring doesn't use upscaling, so the gains come from trimming the heaviest settings below.
Resolution
All-High FPS
Optimized FPS
1080p
12
26
1440p
7
15
4K
4
9
💡 Elden Ring: Engine-locked to 60 FPS — aim for a rock-solid 60 rather than more.
Recommended settings
Ray TracingOffsaves FPS
Added in a later patch for ambient occlusion and reflections. Since the game is locked to 60 FPS, only enable it if you can still hold a steady 60.
Shadow QualityLow+12% FPS
Shadow resolution and range. High is the sweet spot; Maximum costs noticeably more for little gain.
Global Illumination QualityLow+10% FPS
Bounced ambient lighting. A solid FPS-for-looks trade in the open world.
Lighting QualityLow+8% FPS
Overall lighting fidelity. High looks great while saving frames over Maximum.
Reflection QualityLow+7% FPS
Water and surface reflections. Moderately heavy; High is plenty.
Effects QualityLow+6% FPS
Spell and weather effects. Lowering helps during flashy boss fights.
Grass QualityLow+6% FPS
Grass density and draw distance — a real cost in the open fields of the Lands Between.
Volumetric Lighting QualityLow+6% FPS
God-rays and atmospheric light. High is a clean trade over Maximum.
Anti-Aliasing QualityLow+5% FPS
Edge smoothing. Medium/High is cheap and keeps the image clean.
SSAOLow+5% FPS
Screen-space ambient occlusion, the soft contact shadows. Medium is a good balance.
Shader QualityLow+5% FPS
Surface shader detail. High looks great while saving frames over Maximum.
Water Surface QualityLow+4% FPS
Detail of water surfaces and reflections. Moderate cost near lakes and coasts.
Depth of FieldOff+3% FPS
Background blur for cinematic depth. Cheap; personal preference.
Texture QualityMaximum-1% FPS
Surface detail. Cheap if it fits your VRAM — keep it high on 8GB+ cards.
Motion BlurOffbaseline
Camera blur in motion. Nearly free; many players disable it.
What FPS does the AMD Radeon Vega 6 (iGPU) get in Elden Ring?
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 6 (iGPU) averages around 26 FPS at 1080p in Elden Ring — up from about 12 FPS with everything on High.
Can the AMD Radeon Vega 6 (iGPU) run Elden Ring at 1440p?
At 1440p with optimized settings, the AMD Radeon Vega 6 (iGPU) averages roughly 15 FPS in Elden Ring; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Elden Ring settings for the AMD Radeon Vega 6 (iGPU)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Shadow Quality and Global Illumination Quality down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.