On a AMD Radeon Vega 6 (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Minecraft (Java) runs at roughly 28 FPS at 1080p with our optimized settings — up from about 20FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 6 (iGPU) is a entry-level graphics card with 2GB of VRAM, and Minecraft (Java) is a relatively light game to run. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 28 FPSwith FrameCoach's optimized settings, a clear jump from roughly 20 FPS with everything on High.
Across resolutions you can expect around 28 FPS at 1080p and 17 FPS at 1440p, dropping to roughly 9 FPS at 4K. Minecraft (Java) doesn't use upscaling, so the gains come from trimming the heaviest settings below.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 20 | 28 |
| 1440p | 12 | 17 |
| 4K | 7 | 9 |
⚡ Fine-tune this for your exact CPU & target FPS →
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 6 (iGPU) averages around 28 FPS at 1080p in Minecraft (Java) — up from about 20 FPS with everything on High.
At 1440p with optimized settings, the AMD Radeon Vega 6 (iGPU) averages roughly 17 FPS in Minecraft (Java); turn on upscaling or aim for a locked 60 for the best feel.
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like Render Distance and Graphics down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.