Best Kingdom Come: Deliverance settings for the AMD Radeon Vega 10 (iGPU) (2026)
On a AMD Radeon Vega 10 (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Kingdom Come: Deliverance runs at roughly 30 FPS at 1080p with our optimized settings — up from about 11FPS with everything maxed. Here's the configuration and what each setting costs.
The AMD Radeon Vega 10 (iGPU) is a entry-level graphics card with 2GB of VRAM, and Kingdom Come: Deliverance is a moderately demanding game. Paired with the Intel Core i5-8600K, it is a real challenge at 1080p — about 30 FPS with FrameCoach's optimized settings, a clear jump from roughly 11 FPS with everything on High.
Across resolutions you can expect around 30 FPS at 1080p and 18 FPS at 1440p, dropping to roughly 10 FPS at 4K. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 11 | 30 |
| 1440p | 7 | 18 |
| 4K | 4 | 10 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the AMD Radeon Vega 10 (iGPU) run Kingdom Come: Deliverance? See the verdict →
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What FPS does the AMD Radeon Vega 10 (iGPU) get in Kingdom Come: Deliverance?
With FrameCoach's optimized balanced settings, the AMD Radeon Vega 10 (iGPU) averages around 30 FPS at 1080p in Kingdom Come: Deliverance — up from about 11 FPS with everything on High.
Can the AMD Radeon Vega 10 (iGPU) run Kingdom Come: Deliverance at 1440p?
At 1440p with optimized settings, the AMD Radeon Vega 10 (iGPU) averages roughly 18 FPS in Kingdom Come: Deliverance; turn on upscaling or aim for a locked 60 for the best feel.
What are the best Kingdom Come: Deliverance settings for the AMD Radeon Vega 10 (iGPU)?
Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like View / Object Distance and Vegetation / Grass down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.