Best Kingdom Come: Deliverance settings for the NVIDIA RTX 3060 (12GB) (2026)
On a NVIDIA RTX 3060 (12GB) (paired with a balanced Intel Core i5-13500H (laptop)-class CPU), Kingdom Come: Deliverance runs at roughly 87 FPS at 1080p with our optimized settings — up from about 87FPS with everything maxed. Here's the configuration and what each setting costs.
The NVIDIA RTX 3060 (12GB) is a mainstream 1080p graphics card with 12GB of VRAM, and Kingdom Come: Deliverance is a moderately demanding game. Paired with the Intel Core i5-13500H (laptop), it runs well at 1080p — about 87 FPS with FrameCoach's optimized settings. That already clears a smooth frame rate on High, so our tuning keeps the visuals as high as possible instead of chasing extra frames.
Across resolutions you can expect around 87 FPS at 1080p and 71 FPS at 1440p, dropping to roughly 60 FPS at 4K. The biggest free win is DLSS upscaling — set it to Quality for a large FPS boost at little visual cost.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 87 | 87 |
| 1440p | 52 | 71 |
| 4K | 30 | 60 |
⚡ Fine-tune this for your exact CPU & target FPS →
🎯 Can the NVIDIA RTX 3060 (12GB) run Kingdom Come: Deliverance? See the verdict →
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What FPS does the NVIDIA RTX 3060 (12GB) get in Kingdom Come: Deliverance?
With FrameCoach's optimized balanced settings, the NVIDIA RTX 3060 (12GB) averages around 87 FPS at 1080p in Kingdom Come: Deliverance — up from about 87 FPS with everything on High.
Can the NVIDIA RTX 3060 (12GB) run Kingdom Come: Deliverance at 1440p?
At 1440p with optimized settings, the NVIDIA RTX 3060 (12GB) averages roughly 71 FPS in Kingdom Come: Deliverance — a smooth experience.
What are the best Kingdom Come: Deliverance settings for the NVIDIA RTX 3060 (12GB)?
Use a balanced preset, keep ray tracing off for maximum FPS, and ease the heaviest options like View / Object Distance and Vegetation / Grass down a notch. The full per-setting breakdown is above.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.