All setups AMD Radeon 780M (iGPU)Marvel’s Spider-Man Remastered

Best Marvel’s Spider-Man Remastered settings for the AMD Radeon 780M (iGPU) (2026)

On a AMD Radeon 780M (iGPU) (paired with a balanced Intel Core i5-8600K-class CPU), Marvel’s Spider-Man Remastered runs at roughly 61 FPS at 1080p with our optimized settings — up from about 40FPS with everything maxed. Here's the configuration and what each setting costs.

The AMD Radeon 780M (iGPU) is a handheld graphics card with 4GB of VRAM, and Marvel’s Spider-Man Remastered is a moderately demanding game. Paired with the Intel Core i5-8600K, it runs well at 1080p — about 61 FPS with FrameCoach's optimized settings, a clear jump from roughly 40 FPS with everything on High.

Across resolutions you can expect around 61 FPS at 1080p and 51 FPS at 1440p, dropping to roughly 29 FPS at 4K. Marvel’s Spider-Man Remastered offers ray tracing, but the AMD Radeon 780M (iGPU) isn't built for it, so we leave it off. With only 4GB of VRAM, keep textures a notch below max in Marvel’s Spider-Man Remastered at higher resolutions to avoid stutter. The biggest free win is FSR upscaling — set it to Quality for a large FPS boost at little visual cost.

ResolutionAll-High FPSOptimized FPS
1080p4061
1440p2451
4K1429
💡 Marvel’s Spider-Man Remastered: Fast traversal is CPU-heavy; ray-traced reflections add more load — lower RT and Traffic Density first.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.
Recommended settings
Upscaling — FSRBalanced+55% FPS
Spider-Man Remastered supports DLSS, FSR and XeSS. The biggest free FPS boost — enable it first, especially with ray tracing on.
Ray-Traced ReflectionsOffsaves FPS
RT reflections on Manhattan's glass towers look stunning but are heavy. Off keeps FPS high; Low/Medium is a good compromise on RTX cards.
Texture QualityVery High-1% FPS
Surface sharpness — nearly free if it fits your VRAM. On 8GB cards keep it at High.
Traffic & Crowd DensityMediumbaseline
How many cars and pedestrians fill the city — a CPU cost that hits hardest while swinging fast. Medium smooths traversal.
Shadow QualityHighbaseline
Shadow resolution and range. High is a strong step down from Very High.
Level of Detail (Geometry)Highbaseline
How detailed distant buildings stay — also a CPU cost during fast traversal. High is plenty.
Ambient OcclusionSSAObaseline
Soft contact shading. SSAO is the cheap option; HBAO+ looks better for a small cost.
Anisotropic Filtering16xbaseline
Keeps street and building textures sharp at angles. Effectively free — leave it at 16x.

⚡ Fine-tune this for your exact CPU & target FPS →

🎯 Can the AMD Radeon 780M (iGPU) run Marvel’s Spider-Man Remastered? See the verdict →

Marvel’s Spider-Man Remastered on other GPUs
Other games on the AMD Radeon 780M (iGPU)
Frequently asked

What FPS does the AMD Radeon 780M (iGPU) get in Marvel’s Spider-Man Remastered?

With FrameCoach's optimized balanced settings, the AMD Radeon 780M (iGPU) averages around 61 FPS at 1080p in Marvel’s Spider-Man Remastered — up from about 40 FPS with everything on High.

Can the AMD Radeon 780M (iGPU) run Marvel’s Spider-Man Remastered at 1440p?

At 1440p with optimized settings, the AMD Radeon 780M (iGPU) averages roughly 51 FPS in Marvel’s Spider-Man Remastered; turn on upscaling or aim for a locked 60 for the best feel.

What are the best Marvel’s Spider-Man Remastered settings for the AMD Radeon 780M (iGPU)?

Turn on FSR (Balanced), keep ray tracing off for maximum FPS, and ease the heaviest options like Traffic & Crowd Density and Shadow Quality down a notch. The full per-setting breakdown is above.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.