All setups › Can it run › No Rest for the Wicked

Can the RTX 4090 Laptop run No Rest for the Wicked? (2026)

Yes — easily
~105 FPS at 1440p with optimized settings

The RTX 4090 Laptop is a high-end card with 16GB of VRAM, and No Rest for the Wicked is a moderately demanding game. Paired with a balanced Intel Core i9-12900F-class CPU it averages about 105 FPS at 1440p with FrameCoach's tuned settings — up from roughly 105 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p168168
1440p105105
4K6080
💡 No Rest for the Wicked: UE5 early-access ARPG - demanding and still being optimised; use upscaling.

At 1080p expect around 168 FPS, at 1440p about 105 FPS, and at 4K roughly 80 FPS with optimized settings. Its 16GB of VRAM is plenty for No Rest for the Wicked. No Rest for the Wicked doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for No Rest for the Wicked on the RTX 4090 Laptop

💰 Where to buy
🛒
Buy the RTX 4090 Laptop
Check the current price
View on Amazon
🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for No Rest for the Wicked at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run No Rest for the Wicked?
Can the RTX 4090 Laptop run other games?
Frequently asked

Can the RTX 4090 Laptop run No Rest for the Wicked?

Yes — easily. With FrameCoach's optimized balanced settings, the RTX 4090 Laptop averages about 105 FPS at 1440p in No Rest for the Wicked.

What FPS does the RTX 4090 Laptop get in No Rest for the Wicked at 1080p?

Around 168 FPS at 1080p with optimized settings (up from about 168 FPS on all-High).

How do I make No Rest for the Wicked run better on the RTX 4090 Laptop?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.