All setups › Can it run › Dying Light

Can the RTX 3050 Laptop run Dying Light? (2026)

Yes
~71 FPS at 1080p with optimized settings

The RTX 3050 Laptop is a entry-level card with 4GB of VRAM, and Dying Light is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 71 FPS at 1080p with FrameCoach's tuned settings — up from roughly 53 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p5371
1440p3261
4K1841
💡 Dying Light: The original Dying Light - View Distance is the biggest lever in the open world.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 71 FPS, at 1440p about 61 FPS, and at 4K roughly 41 FPS with optimized settings. The single biggest improvement is DLSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Dying Light on the RTX 3050 Laptop

💰 Where to buy
🛒
Buy the RTX 3050 Laptop
Check the current price
View on Amazon
🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Dying Light at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Dying Light?
Can the RTX 3050 Laptop run other games?
Frequently asked

Can the RTX 3050 Laptop run Dying Light?

Yes. With FrameCoach's optimized balanced settings, the RTX 3050 Laptop averages about 71 FPS at 1080p in Dying Light.

What FPS does the RTX 3050 Laptop get in Dying Light at 1080p?

Around 71 FPS at 1080p with optimized settings (up from about 53 FPS on all-High).

How do I make Dying Light run better on the RTX 3050 Laptop?

Turn on DLSS (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.