All setups › Can it run › Ghost of Tsushima

Can the NVIDIA RTX 5050 (laptop, 8GB) run Ghost of Tsushima? (2026)

Yes
~73 FPS at 1080p with optimized settings

The NVIDIA RTX 5050 (laptop, 8GB) is a mainstream 1080p card with 8GB of VRAM, and Ghost of Tsushima is a moderately demanding game. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 73 FPS at 1080p with FrameCoach's tuned settings — up from roughly 74 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p7473
1440p4468
4K2562

At 1080p expect around 73 FPS, at 1440p about 68 FPS, and at 4K roughly 62 FPS with optimized settings. Ghost of Tsushima doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Ghost of Tsushima on the NVIDIA RTX 5050 (laptop, 8GB)

💰 Where to buy
🛒
Buy the NVIDIA RTX 5050 (laptop, 8GB)
Check the current price
View on Amazon
🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Ghost of Tsushima at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Ghost of Tsushima?
Can the NVIDIA RTX 5050 (laptop, 8GB) run other games?
Frequently asked

Can the NVIDIA RTX 5050 (laptop, 8GB) run Ghost of Tsushima?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 5050 (laptop, 8GB) averages about 73 FPS at 1080p in Ghost of Tsushima.

What FPS does the NVIDIA RTX 5050 (laptop, 8GB) get in Ghost of Tsushima at 1080p?

Around 73 FPS at 1080p with optimized settings (up from about 74 FPS on all-High).

How do I make Ghost of Tsushima run better on the NVIDIA RTX 5050 (laptop, 8GB)?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.