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Can the NVIDIA RTX 4080 run Tom Clancy’s Ghost Recon Breakpoint? (2026)

Yes
~66 FPS at 4K with optimized settings

The NVIDIA RTX 4080 is a flagship 4K-class card with 16GB of VRAM, and Tom Clancy’s Ghost Recon Breakpoint is a demanding, graphically heavy game. Paired with a balanced Intel Core i9-14900K-class CPU it averages about 66 FPS at 4K with FrameCoach's tuned settings — up from roughly 67 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p195193
1440p118116
4K6766
💡 Tom Clancy’s Ghost Recon Breakpoint: Like Wildlands, Godrays and shadows dominate the cost; the render-scale slider is your strongest lever.

At 1080p expect around 193 FPS, at 1440p about 116 FPS, and at 4K roughly 66 FPS with optimized settings. Its 16GB of VRAM is plenty for Tom Clancy’s Ghost Recon Breakpoint. Tom Clancy’s Ghost Recon Breakpoint doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Tom Clancy’s Ghost Recon Breakpoint on the NVIDIA RTX 4080

💰 Where to buy
🛒
Buy the NVIDIA RTX 4080
Check the current price
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🛒
NVIDIA RTX 5080
a top-tier 4K card with a big performance margin
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Tom Clancy’s Ghost Recon Breakpoint?
Can the NVIDIA RTX 4080 run other games?
Frequently asked

Can the NVIDIA RTX 4080 run Tom Clancy’s Ghost Recon Breakpoint?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4080 averages about 66 FPS at 4K in Tom Clancy’s Ghost Recon Breakpoint.

What FPS does the NVIDIA RTX 4080 get in Tom Clancy’s Ghost Recon Breakpoint at 1080p?

Around 193 FPS at 1080p with optimized settings (up from about 195 FPS on all-High).

How do I make Tom Clancy’s Ghost Recon Breakpoint run better on the NVIDIA RTX 4080?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.