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Can the NVIDIA RTX 4080 Super run The Last of Us Part II Remastered? (2026)

Yes
~63 FPS at 4K with optimized settings

The NVIDIA RTX 4080 Super is a flagship 4K-class card with 16GB of VRAM, and The Last of Us Part II Remastered is a demanding, graphically heavy game. Paired with a balanced Intel Core i9-14900K-class CPU it averages about 63 FPS at 4K with FrameCoach's tuned settings — up from roughly 64 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p188185
1440p113111
4K6463
💡 The Last of Us Part II Remastered: VRAM-hungry - on 8GB cards keep textures at High, not Ultra.

At 1080p expect around 185 FPS, at 1440p about 111 FPS, and at 4K roughly 63 FPS with optimized settings. Its 16GB of VRAM is plenty for The Last of Us Part II Remastered. The Last of Us Part II Remastered doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for The Last of Us Part II Remastered on the NVIDIA RTX 4080 Super

💰 Where to buy
🛒
Buy the NVIDIA RTX 4080 Super
Check the current price
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🛒
NVIDIA RTX 5080
a top-tier 4K card with a big performance margin
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run The Last of Us Part II Remastered?
Can the NVIDIA RTX 4080 Super run other games?
Frequently asked

Can the NVIDIA RTX 4080 Super run The Last of Us Part II Remastered?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4080 Super averages about 63 FPS at 4K in The Last of Us Part II Remastered.

What FPS does the NVIDIA RTX 4080 Super get in The Last of Us Part II Remastered at 1080p?

Around 185 FPS at 1080p with optimized settings (up from about 188 FPS on all-High).

How do I make The Last of Us Part II Remastered run better on the NVIDIA RTX 4080 Super?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.