All setups › Can it run › Dragon Age: The Veilguard

Can the NVIDIA RTX 4080 Super run Dragon Age: The Veilguard? (2026)

Yes
~77 FPS at 4K with optimized settings

The NVIDIA RTX 4080 Super is a flagship 4K-class card with 16GB of VRAM, and Dragon Age: The Veilguard is a moderately demanding game. Paired with a balanced Intel Core i9-14900K-class CPU it averages about 77 FPS at 4K with FrameCoach's tuned settings — up from roughly 77 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p227225
1440p136135
4K7777

At 1080p expect around 225 FPS, at 1440p about 135 FPS, and at 4K roughly 77 FPS with optimized settings. Its 16GB of VRAM is plenty for Dragon Age: The Veilguard. Dragon Age: The Veilguard doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Dragon Age: The Veilguard on the NVIDIA RTX 4080 Super

💰 Where to buy
🛒
Buy the NVIDIA RTX 4080 Super
Check the current price
View on Amazon
🛒
NVIDIA RTX 5080
a top-tier 4K card with a big performance margin
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Dragon Age: The Veilguard at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Dragon Age: The Veilguard?
Can the NVIDIA RTX 4080 Super run other games?
Frequently asked

Can the NVIDIA RTX 4080 Super run Dragon Age: The Veilguard?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4080 Super averages about 77 FPS at 4K in Dragon Age: The Veilguard.

What FPS does the NVIDIA RTX 4080 Super get in Dragon Age: The Veilguard at 1080p?

Around 225 FPS at 1080p with optimized settings (up from about 227 FPS on all-High).

How do I make Dragon Age: The Veilguard run better on the NVIDIA RTX 4080 Super?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.