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Can the NVIDIA RTX 4070 Ti run Indiana Jones and the Great Circle? (2026)

Yes
~68 FPS at 4K with optimized settings

The NVIDIA RTX 4070 Ti is a high-end card with 12GB of VRAM, and Indiana Jones and the Great Circle is a demanding, graphically heavy game. Paired with a balanced Intel Core i9-12900F-class CPU it averages about 68 FPS at 4K with FrameCoach's tuned settings — up from roughly 51 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p150148
1440p9089
4K5168
💡 Indiana Jones and the Great Circle: Ray tracing is always on — needs an RT-capable GPU and enough VRAM.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 148 FPS, at 1440p about 89 FPS, and at 4K roughly 68 FPS with optimized settings. The single biggest improvement is DLSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Indiana Jones and the Great Circle on the NVIDIA RTX 4070 Ti

💰 Where to buy
🛒
Buy the NVIDIA RTX 4070 Ti
Check the current price
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🛒
NVIDIA RTX 5070 Ti
excellent for high-refresh 1440p and entry 4K
View on Amazon

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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Indiana Jones and the Great Circle?
Can the NVIDIA RTX 4070 Ti run other games?
Frequently asked

Can the NVIDIA RTX 4070 Ti run Indiana Jones and the Great Circle?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 Ti averages about 68 FPS at 4K in Indiana Jones and the Great Circle.

What FPS does the NVIDIA RTX 4070 Ti get in Indiana Jones and the Great Circle at 1080p?

Around 148 FPS at 1080p with optimized settings (up from about 150 FPS on all-High).

How do I make Indiana Jones and the Great Circle run better on the NVIDIA RTX 4070 Ti?

Turn on DLSS (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.