All setups › Can it run › Cities: Skylines II

Can the NVIDIA RTX 4070 Ti Super run Cities: Skylines II? (2026)

Yes
~63 FPS at 4K with optimized settings

The NVIDIA RTX 4070 Ti Super is a high-end card with 16GB of VRAM, and Cities: Skylines II is a demanding, graphically heavy game. Paired with a balanced Intel Core i9-12900F-class CPU it averages about 63 FPS at 4K with FrameCoach's tuned settings — up from roughly 63 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p177177
1440p111111
4K6363
💡 Cities: Skylines II: Big cities are limited by your CPU, not your GPU - upscaling won’t fix that.

At 1080p expect around 177 FPS, at 1440p about 111 FPS, and at 4K roughly 63 FPS with optimized settings. Its 16GB of VRAM is plenty for Cities: Skylines II. Cities: Skylines II doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Cities: Skylines II on the NVIDIA RTX 4070 Ti Super

💰 Where to buy
🛒
Buy the NVIDIA RTX 4070 Ti Super
Check the current price
View on Amazon
🛒
NVIDIA RTX 5080
a top-tier 4K card with a big performance margin
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Cities: Skylines II at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Cities: Skylines II?
Can the NVIDIA RTX 4070 Ti Super run other games?
Frequently asked

Can the NVIDIA RTX 4070 Ti Super run Cities: Skylines II?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4070 Ti Super averages about 63 FPS at 4K in Cities: Skylines II.

What FPS does the NVIDIA RTX 4070 Ti Super get in Cities: Skylines II at 1080p?

Around 177 FPS at 1080p with optimized settings (up from about 177 FPS on all-High).

How do I make Cities: Skylines II run better on the NVIDIA RTX 4070 Ti Super?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.