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Can the NVIDIA RTX 4060 Ti run Enotria: The Last Song? (2026)

Yes
~69 FPS at 1440p with optimized settings

The NVIDIA RTX 4060 Ti is a strong 1440p card with 8GB of VRAM, and Enotria: The Last Song is a one of the most punishing games to run on PC. Paired with a balanced AMD Ryzen 9 5950X-class CPU it averages about 69 FPS at 1440p with FrameCoach's tuned settings — up from roughly 51 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p8584
1440p5169
4K2964
💡 Enotria: The Last Song: A UE5 Lumen game — upscaling is basically required at 1440p+, and Global Illumination is the heaviest non-upscaling setting.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 84 FPS, at 1440p about 69 FPS, and at 4K roughly 64 FPS with optimized settings. With only 8GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is DLSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Enotria: The Last Song on the NVIDIA RTX 4060 Ti

💰 Where to buy
🛒
Buy the NVIDIA RTX 4060 Ti
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NVIDIA RTX 5070
a strong 1440p card with great efficiency
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Can other GPUs run Enotria: The Last Song?
Can the NVIDIA RTX 4060 Ti run other games?
Frequently asked

Can the NVIDIA RTX 4060 Ti run Enotria: The Last Song?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 4060 Ti averages about 69 FPS at 1440p in Enotria: The Last Song.

What FPS does the NVIDIA RTX 4060 Ti get in Enotria: The Last Song at 1080p?

Around 84 FPS at 1080p with optimized settings (up from about 85 FPS on all-High).

How do I make Enotria: The Last Song run better on the NVIDIA RTX 4060 Ti?

Turn on DLSS (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.