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Can the NVIDIA RTX 3090 run Tom Clancy’s Ghost Recon Wildlands? (2026)

Yes
~87 FPS at 1440p with optimized settings

The NVIDIA RTX 3090 is a high-end card with 24GB of VRAM, and Tom Clancy’s Ghost Recon Wildlands is a demanding, graphically heavy game. Paired with a balanced Intel Core i9-12900F-class CPU it averages about 87 FPS at 1440p with FrameCoach's tuned settings — up from roughly 88 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p146144
1440p8887
4K5066
💡 Tom Clancy’s Ghost Recon Wildlands: Godrays is the single heaviest setting — drop it from Ultra first for a big free gain.

At 1080p expect around 144 FPS, at 1440p about 87 FPS, and at 4K roughly 66 FPS with optimized settings. Its 24GB of VRAM is plenty for Tom Clancy’s Ghost Recon Wildlands. Tom Clancy’s Ghost Recon Wildlands doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Tom Clancy’s Ghost Recon Wildlands on the NVIDIA RTX 3090

💰 Where to buy
🛒
Buy the NVIDIA RTX 3090
Check the current price
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🛒
NVIDIA RTX 5070 Ti
excellent for high-refresh 1440p and entry 4K
View on Amazon

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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Tom Clancy’s Ghost Recon Wildlands?
Can the NVIDIA RTX 3090 run other games?
Frequently asked

Can the NVIDIA RTX 3090 run Tom Clancy’s Ghost Recon Wildlands?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 3090 averages about 87 FPS at 1440p in Tom Clancy’s Ghost Recon Wildlands.

What FPS does the NVIDIA RTX 3090 get in Tom Clancy’s Ghost Recon Wildlands at 1080p?

Around 144 FPS at 1080p with optimized settings (up from about 146 FPS on all-High).

How do I make Tom Clancy’s Ghost Recon Wildlands run better on the NVIDIA RTX 3090?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.