All setups › Can it run › RuneScape: Dragonwilds

Can the NVIDIA RTX 3090 run RuneScape: Dragonwilds? (2026)

Yes
~97 FPS at 1440p with optimized settings

The NVIDIA RTX 3090 is a high-end card with 24GB of VRAM, and RuneScape: Dragonwilds is a demanding, graphically heavy game. Paired with a balanced Intel Core i9-12900F-class CPU it averages about 97 FPS at 1440p with FrameCoach's tuned settings — up from roughly 98 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p163162
1440p9897
4K5574
💡 RuneScape: Dragonwilds: Unreal Engine 5 early access - optimization is still rough; upscaling + lower Lumen GI go a long way.

At 1080p expect around 162 FPS, at 1440p about 97 FPS, and at 4K roughly 74 FPS with optimized settings. Its 24GB of VRAM is plenty for RuneScape: Dragonwilds. RuneScape: Dragonwilds doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for RuneScape: Dragonwilds on the NVIDIA RTX 3090

💰 Where to buy
🛒
Buy the NVIDIA RTX 3090
Check the current price
View on Amazon
🛒
NVIDIA RTX 5070 Ti
excellent for high-refresh 1440p and entry 4K
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for RuneScape: Dragonwilds at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run RuneScape: Dragonwilds?
Can the NVIDIA RTX 3090 run other games?
Frequently asked

Can the NVIDIA RTX 3090 run RuneScape: Dragonwilds?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 3090 averages about 97 FPS at 1440p in RuneScape: Dragonwilds.

What FPS does the NVIDIA RTX 3090 get in RuneScape: Dragonwilds at 1080p?

Around 162 FPS at 1080p with optimized settings (up from about 163 FPS on all-High).

How do I make RuneScape: Dragonwilds run better on the NVIDIA RTX 3090?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.