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Can the NVIDIA RTX 3050 (6GB) run South of Midnight? (2026)

Yes
~65 FPS at 1080p with optimized settings

The NVIDIA RTX 3050 (6GB) is a entry-level card with 6GB of VRAM, and South of Midnight is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 65 FPS at 1080p with FrameCoach's tuned settings — up from roughly 43 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p4365
1440p2660
4K1437
💡 South of Midnight: The stop-motion look is an art style, not a frame-rate problem - it runs smoothly.
🚀 Biggest free win: enable DLSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 65 FPS, at 1440p about 60 FPS, and at 4K roughly 37 FPS with optimized settings. With only 6GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is DLSS upscaling — set it to Quality.

🎛 See the full best-settings guide for South of Midnight on the NVIDIA RTX 3050 (6GB)

💰 Where to buy
🛒
Buy the NVIDIA RTX 3050 (6GB)
Check the current price
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🛒
NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run South of Midnight?
Can the NVIDIA RTX 3050 (6GB) run other games?
Frequently asked

Can the NVIDIA RTX 3050 (6GB) run South of Midnight?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 3050 (6GB) averages about 65 FPS at 1080p in South of Midnight.

What FPS does the NVIDIA RTX 3050 (6GB) get in South of Midnight at 1080p?

Around 65 FPS at 1080p with optimized settings (up from about 43 FPS on all-High).

How do I make South of Midnight run better on the NVIDIA RTX 3050 (6GB)?

Turn on DLSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.