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Can the NVIDIA RTX 2080 Super run eFootball? (2026)

Yes — easily
~204 FPS at 1080p with optimized settings

The NVIDIA RTX 2080 Super is a mainstream 1080p card with 8GB of VRAM, and eFootball is a lightweight, high-frame-rate esports title. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 204 FPS at 1080p with FrameCoach's tuned settings — up from roughly 204 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p204204
1440p142142
4K8080
CPU-bound: in eFootball, a Intel Core i5-13500H (laptop)-class CPU caps you near 204 FPS regardless of graphics settings.
💡 eFootball: Unreal Engine football - runs well on modest hardware; lower Stadium/Crowd Detail first.

At 1080p expect around 204 FPS, at 1440p about 142 FPS, and at 4K roughly 80 FPS with optimized settings. eFootball doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for eFootball on the NVIDIA RTX 2080 Super

💰 Where to buy
🛒
Buy the NVIDIA RTX 2080 Super
Check the current price
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🛒
NVIDIA RTX 5060 Ti 16GB
great value for 1080p/1440p, with 16GB of VRAM for headroom
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🎯 See the best GPUs for eFootball at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run eFootball?
Can the NVIDIA RTX 2080 Super run other games?
Frequently asked

Can the NVIDIA RTX 2080 Super run eFootball?

Yes — easily. With FrameCoach's optimized balanced settings, the NVIDIA RTX 2080 Super averages about 204 FPS at 1080p in eFootball. A Intel Core i5-13500H (laptop)-class CPU can cap it near 204 FPS here.

What FPS does the NVIDIA RTX 2080 Super get in eFootball at 1080p?

Around 204 FPS at 1080p with optimized settings (up from about 204 FPS on all-High).

How do I make eFootball run better on the NVIDIA RTX 2080 Super?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.