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Can the NVIDIA RTX 2060 Super run Star Citizen? (2026)

Yes
~67 FPS at 1080p with optimized settings

The NVIDIA RTX 2060 Super is a mainstream 1080p card with 8GB of VRAM, and Star Citizen is a one of the most punishing games to run on PC. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 67 FPS at 1080p with FrameCoach's tuned settings — up from roughly 50 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p5067
1440p3060
4K1739
💡 Star Citizen: Famously CPU- and server-bound - a fast CPU and 32GB RAM matter more than your GPU; Volumetric Clouds is the heaviest graphics setting.
🚀 Biggest free win: enable DLSS (Quality) — about +35% FPS for a small sharpness trade.

At 1080p expect around 67 FPS, at 1440p about 60 FPS, and at 4K roughly 39 FPS with optimized settings. With only 8GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is DLSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Star Citizen on the NVIDIA RTX 2060 Super

💰 Where to buy
🛒
Buy the NVIDIA RTX 2060 Super
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🛒
NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Star Citizen?
Can the NVIDIA RTX 2060 Super run other games?
Frequently asked

Can the NVIDIA RTX 2060 Super run Star Citizen?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA RTX 2060 Super averages about 67 FPS at 1080p in Star Citizen.

What FPS does the NVIDIA RTX 2060 Super get in Star Citizen at 1080p?

Around 67 FPS at 1080p with optimized settings (up from about 50 FPS on all-High).

How do I make Star Citizen run better on the NVIDIA RTX 2060 Super?

Turn on DLSS (Quality) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.