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Can the NVIDIA MX150 (laptop, 2GB) run The Isle: EVRIMA? (2026)

Not really
~16 FPS at 1080p with optimized settings

The NVIDIA MX150 (laptop, 2GB) is a entry-level card with 2GB of VRAM, and The Isle: EVRIMA is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 16 FPS at 1080p with FrameCoach's tuned settings — up from roughly 6 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p616
1440p410
4K25
💡 The Isle: EVRIMA: Unreal Engine 5 dinosaur survival, famously demanding - Foliage is the big lever, but it's also concealment in PvP.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 16 FPS, at 1440p about 10 FPS, and at 4K roughly 5 FPS with optimized settings. With only 2GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for The Isle: EVRIMA on the NVIDIA MX150 (laptop, 2GB)

💰 Want smoother The Isle: EVRIMA? Upgrade options
🛒
Runs The Isle: EVRIMA better: More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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Can other GPUs run The Isle: EVRIMA?
Can the NVIDIA MX150 (laptop, 2GB) run other games?
Frequently asked

Can the NVIDIA MX150 (laptop, 2GB) run The Isle: EVRIMA?

Not really. With FrameCoach's optimized balanced settings, the NVIDIA MX150 (laptop, 2GB) averages about 16 FPS at 1080p in The Isle: EVRIMA.

What FPS does the NVIDIA MX150 (laptop, 2GB) get in The Isle: EVRIMA at 1080p?

Around 16 FPS at 1080p with optimized settings (up from about 6 FPS on all-High).

How do I make The Isle: EVRIMA run better on the NVIDIA MX150 (laptop, 2GB)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.