All setups › Can it run › Rematch

Can the NVIDIA GTX 750 run Rematch? (2026)

⚠️ Barely — only with upscaling and low settings
~36 FPS at 1080p with optimized settings

The NVIDIA GTX 750 is a entry-level card with 1GB of VRAM, and Rematch is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 36 FPS at 1080p with FrameCoach's tuned settings — up from roughly 16 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1636
1440p922
4K512
💡 Rematch: Unreal Engine 5 online football - lower Shadows first for the steady frames competitive play needs.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 36 FPS, at 1440p about 22 FPS, and at 4K roughly 12 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Rematch on the NVIDIA GTX 750

💰 Want smoother Rematch? Upgrade options
🛒
Runs Rematch better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Rematch at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Rematch?
Can the NVIDIA GTX 750 run other games?
Frequently asked

Can the NVIDIA GTX 750 run Rematch?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the NVIDIA GTX 750 averages about 36 FPS at 1080p in Rematch.

What FPS does the NVIDIA GTX 750 get in Rematch at 1080p?

Around 36 FPS at 1080p with optimized settings (up from about 16 FPS on all-High).

How do I make Rematch run better on the NVIDIA GTX 750?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.