All setups › Can it run › Baldur’s Gate 3

Can the NVIDIA GTX 660 (2GB) run Baldur’s Gate 3? (2026)

⚠️ Barely — only with upscaling and low settings
~39 FPS at 1080p with optimized settings

The NVIDIA GTX 660 (2GB) is a entry-level card with 2GB of VRAM, and Baldur’s Gate 3 is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 39 FPS at 1080p with FrameCoach's tuned settings — up from roughly 13 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1339
1440p823
4K513
💡 Baldur’s Gate 3: Act 3 is very CPU-heavy; expect a CPU bottleneck in the city.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 39 FPS, at 1440p about 23 FPS, and at 4K roughly 13 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Baldur’s Gate 3 on the NVIDIA GTX 660 (2GB)

💰 Want smoother Baldur’s Gate 3? Upgrade options
🛒
Runs Baldur’s Gate 3 better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Baldur’s Gate 3 at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Baldur’s Gate 3?
Can the NVIDIA GTX 660 (2GB) run other games?
Frequently asked

Can the NVIDIA GTX 660 (2GB) run Baldur’s Gate 3?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the NVIDIA GTX 660 (2GB) averages about 39 FPS at 1080p in Baldur’s Gate 3.

What FPS does the NVIDIA GTX 660 (2GB) get in Baldur’s Gate 3 at 1080p?

Around 39 FPS at 1080p with optimized settings (up from about 13 FPS on all-High).

How do I make Baldur’s Gate 3 run better on the NVIDIA GTX 660 (2GB)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.