All setups › Can it run › Deadlock

Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Deadlock? (2026)

Yes
~72 FPS at 1080p with optimized settings

The NVIDIA GTX 1660 Ti (laptop, 6GB) is a entry-level card with 6GB of VRAM, and Deadlock is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 72 FPS at 1080p with FrameCoach's tuned settings — up from roughly 72 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p7272
1440p4367
4K2454
💡 Deadlock: Valve Source 2 - very well-optimised; lower Shadows and Particles for high, steady frame rates in fights.

At 1080p expect around 72 FPS, at 1440p about 67 FPS, and at 4K roughly 54 FPS with optimized settings. Deadlock doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Deadlock on the NVIDIA GTX 1660 Ti (laptop, 6GB)

💰 Where to buy
🛒
Buy the NVIDIA GTX 1660 Ti (laptop, 6GB)
Check the current price
View on Amazon
🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Deadlock at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Deadlock?
Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run other games?
Frequently asked

Can the NVIDIA GTX 1660 Ti (laptop, 6GB) run Deadlock?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1660 Ti (laptop, 6GB) averages about 72 FPS at 1080p in Deadlock.

What FPS does the NVIDIA GTX 1660 Ti (laptop, 6GB) get in Deadlock at 1080p?

Around 72 FPS at 1080p with optimized settings (up from about 72 FPS on all-High).

How do I make Deadlock run better on the NVIDIA GTX 1660 Ti (laptop, 6GB)?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.