Can the NVIDIA GTX 1650 Super run The Last of Us Part I? (2026)
The NVIDIA GTX 1650 Super is a entry-level card with 4GB of VRAM, and The Last of Us Part I is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 63 FPS at 1080p with FrameCoach's tuned settings — up from roughly 34 FPS with everything on High.
| Resolution | All-High FPS | Optimized FPS |
|---|---|---|
| 1080p | 34 | 63 |
| 1440p | 20 | 45 |
| 4K | 11 | 25 |
At 1080p expect around 63 FPS, at 1440p about 45 FPS, and at 4K roughly 25 FPS with optimized settings. With only 4GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is FSR upscaling — set it to Quality.
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Can the NVIDIA GTX 1650 Super run The Last of Us Part I?
Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 Super averages about 63 FPS at 1080p in The Last of Us Part I.
What FPS does the NVIDIA GTX 1650 Super get in The Last of Us Part I at 1080p?
Around 63 FPS at 1080p with optimized settings (up from about 34 FPS on all-High).
How do I make The Last of Us Part I run better on the NVIDIA GTX 1650 Super?
Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.
FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.