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Can the NVIDIA GTX 1650 (laptop, 4GB) run Uncharted: Legacy of Thieves (4)? (2026)

Yes
~62 FPS at 1080p with optimized settings

The NVIDIA GTX 1650 (laptop, 4GB) is a entry-level card with 4GB of VRAM, and Uncharted: Legacy of Thieves (4) is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 62 FPS at 1080p with FrameCoach's tuned settings — up from roughly 32 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p3262
1440p1942
4K1124
💡 Uncharted: Legacy of Thieves (4): Solid PC port of Uncharted 4 - Shadows and Reflections are the heaviest settings.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 62 FPS, at 1440p about 42 FPS, and at 4K roughly 24 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Uncharted: Legacy of Thieves (4) on the NVIDIA GTX 1650 (laptop, 4GB)

💰 Where to buy
🛒
Buy the NVIDIA GTX 1650 (laptop, 4GB)
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🛒
More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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Can other GPUs run Uncharted: Legacy of Thieves (4)?
Can the NVIDIA GTX 1650 (laptop, 4GB) run other games?
Frequently asked

Can the NVIDIA GTX 1650 (laptop, 4GB) run Uncharted: Legacy of Thieves (4)?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1650 (laptop, 4GB) averages about 62 FPS at 1080p in Uncharted: Legacy of Thieves (4).

What FPS does the NVIDIA GTX 1650 (laptop, 4GB) get in Uncharted: Legacy of Thieves (4) at 1080p?

Around 62 FPS at 1080p with optimized settings (up from about 32 FPS on all-High).

How do I make Uncharted: Legacy of Thieves (4) run better on the NVIDIA GTX 1650 (laptop, 4GB)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.