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Can the NVIDIA GTX 1080 run Marvel’s Spider-Man Remastered? (2026)

Yes
~68 FPS at 1080p with optimized settings

The NVIDIA GTX 1080 is a entry-level card with 8GB of VRAM, and Marvel’s Spider-Man Remastered is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 68 FPS at 1080p with FrameCoach's tuned settings — up from roughly 69 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p6968
1440p4164
4K2350
💡 Marvel’s Spider-Man Remastered: Fast traversal is CPU-heavy; ray-traced reflections add more load — lower RT and Traffic Density first.

At 1080p expect around 68 FPS, at 1440p about 64 FPS, and at 4K roughly 50 FPS with optimized settings. With only 8GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. Marvel’s Spider-Man Remastered doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Marvel’s Spider-Man Remastered on the NVIDIA GTX 1080

💰 Where to buy
🛒
Buy the NVIDIA GTX 1080
Check the current price
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🛒
NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Marvel’s Spider-Man Remastered?
Can the NVIDIA GTX 1080 run other games?
Frequently asked

Can the NVIDIA GTX 1080 run Marvel’s Spider-Man Remastered?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1080 averages about 68 FPS at 1080p in Marvel’s Spider-Man Remastered.

What FPS does the NVIDIA GTX 1080 get in Marvel’s Spider-Man Remastered at 1080p?

Around 68 FPS at 1080p with optimized settings (up from about 69 FPS on all-High).

How do I make Marvel’s Spider-Man Remastered run better on the NVIDIA GTX 1080?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.