All setups › Can it run › Arena Breakout: Infinite

Can the NVIDIA GTX 1080 Ti run Arena Breakout: Infinite? (2026)

Yes
~92 FPS at 1080p with optimized settings

The NVIDIA GTX 1080 Ti is a mainstream 1080p card with 11GB of VRAM, and Arena Breakout: Infinite is a moderately demanding game. Paired with a balanced Intel Core i5-13500H (laptop)-class CPU it averages about 92 FPS at 1080p with FrameCoach's tuned settings — up from roughly 93 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p9392
1440p5674
4K3260
💡 Arena Breakout: Infinite: Tactical extraction shooter - View Distance helps spotting but is partly CPU-bound.

At 1080p expect around 92 FPS, at 1440p about 74 FPS, and at 4K roughly 60 FPS with optimized settings. Arena Breakout: Infinite doesn't use upscaling, so the gains come from trimming the heaviest settings.

🎛 See the full best-settings guide for Arena Breakout: Infinite on the NVIDIA GTX 1080 Ti

💰 Where to buy
🛒
Buy the NVIDIA GTX 1080 Ti
Check the current price
View on Amazon
🛒
NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
View on Amazon

* Affiliate links — we earn a small commission at no cost to you.

🎯 See the best GPUs for Arena Breakout: Infinite at every budget →

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Arena Breakout: Infinite?
Can the NVIDIA GTX 1080 Ti run other games?
Frequently asked

Can the NVIDIA GTX 1080 Ti run Arena Breakout: Infinite?

Yes. With FrameCoach's optimized balanced settings, the NVIDIA GTX 1080 Ti averages about 92 FPS at 1080p in Arena Breakout: Infinite.

What FPS does the NVIDIA GTX 1080 Ti get in Arena Breakout: Infinite at 1080p?

Around 92 FPS at 1080p with optimized settings (up from about 93 FPS on all-High).

How do I make Arena Breakout: Infinite run better on the NVIDIA GTX 1080 Ti?

keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.