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Can the NVIDIA GT 1030 (GDDR5) run Shadow of the Tomb Raider? (2026)

Not really
~23 FPS at 1080p with optimized settings

The NVIDIA GT 1030 (GDDR5) is a entry-level card with 2GB of VRAM, and Shadow of the Tomb Raider is a moderately demanding game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 23 FPS at 1080p with FrameCoach's tuned settings — up from roughly 12 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1223
1440p714
4K48
💡 Shadow of the Tomb Raider: Well-optimised with DLSS; ray-traced shadows are the heaviest option - turn them off first.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 23 FPS, at 1440p about 14 FPS, and at 4K roughly 8 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Shadow of the Tomb Raider on the NVIDIA GT 1030 (GDDR5)

💰 Want smoother Shadow of the Tomb Raider? Upgrade options
🛒
Runs Shadow of the Tomb Raider better: NVIDIA RTX 5060
a big generational leap with DLSS 4 and Multi Frame Generation
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Can other GPUs run Shadow of the Tomb Raider?
Can the NVIDIA GT 1030 (GDDR5) run other games?
Frequently asked

Can the NVIDIA GT 1030 (GDDR5) run Shadow of the Tomb Raider?

Not really. With FrameCoach's optimized balanced settings, the NVIDIA GT 1030 (GDDR5) averages about 23 FPS at 1080p in Shadow of the Tomb Raider.

What FPS does the NVIDIA GT 1030 (GDDR5) get in Shadow of the Tomb Raider at 1080p?

Around 23 FPS at 1080p with optimized settings (up from about 12 FPS on all-High).

How do I make Shadow of the Tomb Raider run better on the NVIDIA GT 1030 (GDDR5)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.