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Can the NVIDIA GeForce MX330 (laptop) run World War Z? (2026)

⚠️ Barely — only with upscaling and low settings
~35 FPS at 1080p with optimized settings

The NVIDIA GeForce MX330 (laptop) is a entry-level card with 2GB of VRAM, and World War Z is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 35 FPS at 1080p with FrameCoach's tuned settings — up from roughly 16 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1635
1440p1021
4K612
💡 World War Z: Saber's Swarm engine is superbly optimised - runs high even on modest hardware.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 35 FPS, at 1440p about 21 FPS, and at 4K roughly 12 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for World War Z on the NVIDIA GeForce MX330 (laptop)

💰 Want smoother World War Z? Upgrade options
🛒
Runs World War Z better: More laptop RAM (SO-DIMM)
the cheapest real boost — many laptops gain FPS moving to dual-channel or more memory
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Can other GPUs run World War Z?
Can the NVIDIA GeForce MX330 (laptop) run other games?
Frequently asked

Can the NVIDIA GeForce MX330 (laptop) run World War Z?

Barely — only with upscaling and low settings. With FrameCoach's optimized balanced settings, the NVIDIA GeForce MX330 (laptop) averages about 35 FPS at 1080p in World War Z.

What FPS does the NVIDIA GeForce MX330 (laptop) get in World War Z at 1080p?

Around 35 FPS at 1080p with optimized settings (up from about 16 FPS on all-High).

How do I make World War Z run better on the NVIDIA GeForce MX330 (laptop)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.