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Can the NVIDIA GeForce GT 730M (laptop) run The Elder Scrolls V: Skyrim Special Edition? (2026)

Not really
~23 FPS at 1080p with optimized settings

The NVIDIA GeForce GT 730M (laptop) is a entry-level card with 2GB of VRAM, and The Elder Scrolls V: Skyrim Special Edition is a relatively light game to run. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 23 FPS at 1080p with FrameCoach's tuned settings — up from roughly 10 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p1023
1440p614
4K38
💡 The Elder Scrolls V: Skyrim Special Edition: Runs easily on modern hardware (vanilla); Volumetric/God Rays is the one expensive setting. Texture mods change VRAM use a lot.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 23 FPS, at 1440p about 14 FPS, and at 4K roughly 8 FPS with optimized settings. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for The Elder Scrolls V: Skyrim Special Edition on the NVIDIA GeForce GT 730M (laptop)

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run The Elder Scrolls V: Skyrim Special Edition?
Can the NVIDIA GeForce GT 730M (laptop) run other games?
Frequently asked

Can the NVIDIA GeForce GT 730M (laptop) run The Elder Scrolls V: Skyrim Special Edition?

Not really. With FrameCoach's optimized balanced settings, the NVIDIA GeForce GT 730M (laptop) averages about 23 FPS at 1080p in The Elder Scrolls V: Skyrim Special Edition.

What FPS does the NVIDIA GeForce GT 730M (laptop) get in The Elder Scrolls V: Skyrim Special Edition at 1080p?

Around 23 FPS at 1080p with optimized settings (up from about 10 FPS on all-High).

How do I make The Elder Scrolls V: Skyrim Special Edition run better on the NVIDIA GeForce GT 730M (laptop)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.