All setups › Can it run › Star Wars Jedi: Survivor

Can the NVIDIA GeForce GT 730M (laptop) run Star Wars Jedi: Survivor? (2026)

Not really
~9 FPS at 1080p with optimized settings

The NVIDIA GeForce GT 730M (laptop) is a entry-level card with 2GB of VRAM, and Star Wars Jedi: Survivor is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 9 FPS at 1080p with FrameCoach's tuned settings — up from roughly 4 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p49
1440p25
4K13
💡 Star Wars Jedi: Survivor: Unreal Engine 4 - prone to traversal stutter; ray tracing makes it worse.
🚀 Biggest free win: enable FSR (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 9 FPS, at 1440p about 5 FPS, and at 4K roughly 3 FPS with optimized settings. With only 2GB of VRAM, keep textures a notch below max at higher resolutions to avoid stutter. The single biggest improvement is FSR upscaling — set it to Quality.

🎛 See the full best-settings guide for Star Wars Jedi: Survivor on the NVIDIA GeForce GT 730M (laptop)

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Star Wars Jedi: Survivor?
Can the NVIDIA GeForce GT 730M (laptop) run other games?
Frequently asked

Can the NVIDIA GeForce GT 730M (laptop) run Star Wars Jedi: Survivor?

Not really. With FrameCoach's optimized balanced settings, the NVIDIA GeForce GT 730M (laptop) averages about 9 FPS at 1080p in Star Wars Jedi: Survivor.

What FPS does the NVIDIA GeForce GT 730M (laptop) get in Star Wars Jedi: Survivor at 1080p?

Around 9 FPS at 1080p with optimized settings (up from about 4 FPS on all-High).

How do I make Star Wars Jedi: Survivor run better on the NVIDIA GeForce GT 730M (laptop)?

Turn on FSR (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.