All setups › Can it run › Warhammer 40K: Space Marine 2

Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Warhammer 40K: Space Marine 2? (2026)

Not really
~6 FPS at 1080p with optimized settings

The Intel HD Graphics 4000 (Ivy Bridge iGPU) is a entry-level card with 2GB of VRAM, and Warhammer 40K: Space Marine 2 is a demanding, graphically heavy game. Paired with a balanced Intel Core i5-8600K-class CPU it averages about 6 FPS at 1080p with FrameCoach's tuned settings — up from roughly 3 FPS with everything on High.

ResolutionAll-High FPSOptimized FPS
1080p36
1440p23
4K12
🚀 Biggest free win: enable XeSS (Balanced) — about +55% FPS for a small sharpness trade.

At 1080p expect around 6 FPS, at 1440p about 3 FPS, and at 4K roughly 2 FPS with optimized settings. The single biggest improvement is XeSS upscaling — set it to Quality.

🎛 See the full best-settings guide for Warhammer 40K: Space Marine 2 on the Intel HD Graphics 4000 (Ivy Bridge iGPU)

⚡ Check your exact CPU & target FPS in the optimizer →

Can other GPUs run Warhammer 40K: Space Marine 2?
Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run other games?
Frequently asked

Can the Intel HD Graphics 4000 (Ivy Bridge iGPU) run Warhammer 40K: Space Marine 2?

Not really. With FrameCoach's optimized balanced settings, the Intel HD Graphics 4000 (Ivy Bridge iGPU) averages about 6 FPS at 1080p in Warhammer 40K: Space Marine 2.

What FPS does the Intel HD Graphics 4000 (Ivy Bridge iGPU) get in Warhammer 40K: Space Marine 2 at 1080p?

Around 6 FPS at 1080p with optimized settings (up from about 3 FPS on all-High).

How do I make Warhammer 40K: Space Marine 2 run better on the Intel HD Graphics 4000 (Ivy Bridge iGPU)?

Turn on XeSS (Balanced) for the biggest free boost, keep ray tracing off, and lower the heaviest settings a notch. FrameCoach's full per-setting guide for this exact combo shows what each option costs.

FPS figures are estimates from a generalized model (hardware tier × game load × per-setting weights), not live benchmarks — real performance varies by scene, drivers and game version.